Jul 31, 2007, 08:25 AM // 08:25
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#1
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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A New Weekend Event Idea
A friend and I were talking about this earlier today. We don't do a lot of PvP and she was unimpressed with the GvG reward weekend. We've had double whatever point weekends, triple dye drop weekends, Boardwalk weekends and increased percentage chance to drop rare item weekends. These weekends get rehashed and recycled frequently and, while still generally beneficial, they have become somewhat mundane.
So just now, while working my Paragon back from LA to Ascalon, I got an idea.
What about just once, as an experiment to see just how good or bad it is, we have a weekend where henchmen and heroes don't share our gold or drops? I want to see if ol' Koss really is sitting on a hidden pile of greens. I want to know just how much Tahlkora spends on her hair. And, I really want to see if Eve is hording bones to build a shrine to Grenth.
So how about it? Think it would work, just for a weekend, if Anet flipped off the loot sharing switch?
Last edited by RSGashapon; Jul 31, 2007 at 08:28 AM // 08:28..
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Jul 31, 2007, 08:28 AM // 08:28
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#2
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Wow...worst idea ever. People would farm the crap out of EVERYTHING with heroes/hench, and get the full drops. Bad, bad, bad. Bad.
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Jul 31, 2007, 08:32 AM // 08:32
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#3
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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Don't see how bad it would be compared to the current situation. People already farm, even more so to make up for the terrible idea that is loot-scaling.
Bots wouldn't be affected either, they never are when Anet decides to nerf something.
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Jul 31, 2007, 08:34 AM // 08:34
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#4
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Ascalonian Squire
Join Date: May 2007
Guild: Shadow Dance [SD]
Profession: D/P
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Nevermind having an event like that but how about we get to see what drops the hench/heroes get? It would probably be frustrating seeing a green going to Olias or whoever but it would still be interesting to know what you missed on, or didn't
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Jul 31, 2007, 08:39 AM // 08:39
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#5
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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Quote:
Originally Posted by liquidBass
would still be interesting to know what you missed on, or didn't
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No, it really wouldn't.
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Jul 31, 2007, 10:53 AM // 10:53
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#6
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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No sir, I don't like it.
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Jul 31, 2007, 11:18 AM // 11:18
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#7
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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Care to explain why this is such a terrible idea? It's one weekend... I highly doubt it'll bring about The Great Guild Wars Depression.
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Jul 31, 2007, 01:37 PM // 13:37
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#8
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Pre-Searing Cadet
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Nah not such a bad idea till I realize exactly what I'm missing out on >.< - I'm sure the main bad idea is that it would cause major farming....whack up the market...
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Jul 31, 2007, 02:37 PM // 14:37
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#9
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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Actually, this might be really fun
And I don't see this cuasing a lot of inbalance in the game, It's just one weekend. There wouldn't be any more farming than there is on triple dye drops, double green drops, or quadruple (farmable item) drops. Personally, I think it would be very interesting to recieve what the henchmen and heros get when you're out playing and farming. You know they're hording hundreds.. nay, thousands, heck, tens of thousands of green items so that they can buy their freedom someday.
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Jul 31, 2007, 02:45 PM // 14:45
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#10
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Wilds Pathfinder
Join Date: Aug 2006
Guild: Paper St. Fight Club [Soap]
Profession: Mo/A
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/notsigned
if we got all the drops it WILL cause market inflation
every single time double gold chest run weekend comes around you see prices plummet. i wonder if theres a reason...
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Jul 31, 2007, 03:08 PM // 15:08
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#11
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Site Contributor
Join Date: Jun 2005
Profession: R/
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I have been saying this since these weekend things started. Double drops do me no good as I don't usually get any of what's being doubled anyway. Double of nothing is still nothing.
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Jul 31, 2007, 04:36 PM // 16:36
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#12
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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omg .. its for 1 weekend - it will be great fun!
/signed
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Jul 31, 2007, 04:45 PM // 16:45
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#13
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Academy Page
Join Date: Jan 2007
Guild: HdCr
Profession: W/Mo
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/signed and we need something new. It's just one weekend and the economy will be wrecked in about 26 days anyway.
This last month has been pretty crappy on weekend events. Double exp, who cares? GvG, not relevant to many. Team and Random arenas, bugged.
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Jul 31, 2007, 05:14 PM // 17:14
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#14
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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Quote:
Originally Posted by RSGashapon
Don't see how bad it would be compared to the current situation. People already farm, even more so to make up for the terrible idea that is loot-scaling.
Bots wouldn't be affected either, they never are when Anet decides to nerf something.
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Actually, the anti-farm code was much more efficient than loot-scalling.
Since loot-scaling there has been more bots
And the idea, eum well I don't think its a very good idea... prices are already low enough =/
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Jul 31, 2007, 05:47 PM // 17:47
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#15
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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At first, when I read this, I thought, "Hell yeah! I'm sick of Mhenlo and Koss gobbling up my loot." But others have made really valid points. I can't even give away some of the greens I already have because the market is glutted; and ectos and shards are about at an all time low.
*sigh* It seemed like a good idea at first glance, but /not signed.
Last edited by Big_Iron; Jul 31, 2007 at 05:51 PM // 17:51..
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Jul 31, 2007, 05:47 PM // 17:47
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#16
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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i think its a great idea. hell, do it permanently. let the more casual people get a chance at decent loot instead of having to be a hardcore solofarmer or really really lucky to get anything good.
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Jul 31, 2007, 05:59 PM // 17:59
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#17
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Krytan Explorer
Join Date: Feb 2005
Location: California
Guild: Looking for good PvE guild ...
Profession: A/
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Quote:
Originally Posted by RSGashapon
Care to explain why this is such a terrible idea? It's one weekend... I highly doubt it'll bring about The Great Guild Wars Depression.
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But it would... It would kill the economy so badly.
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Jul 31, 2007, 06:04 PM // 18:04
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#18
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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Quote:
Originally Posted by drago34
But it would... It would kill the economy so badly.
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the economy has already been seriously borked since the first time 55 solofarmers saw play.
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Jul 31, 2007, 06:08 PM // 18:08
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#19
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Krytan Explorer
Join Date: Feb 2005
Location: California
Guild: Looking for good PvE guild ...
Profession: A/
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Quote:
Originally Posted by Miral
i think its a great idea. hell, do it permanently. let the more casual people get a chance at decent loot instead of having to be a hardcore solofarmer or really really lucky to get anything good.
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You always jump on anything anti-loot scaling. With this one you should actually look at the big picture. It would flood the economy with things that you can't get rid of already not to mention probably destroy the progress that has been made.
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Jul 31, 2007, 06:10 PM // 18:10
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#20
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Site Contributor
Join Date: Oct 2006
Location: Finland
Guild: Runners of the Rose [RR]
Profession: R/
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A weekend like this wouldn't let you see what drops the heroes get, since you wouldn't know if it's your luck that got the green, or if it was something that went to a hero. Unless, of course, drops were marked and you wouldn't be able to pick them up. Way to piss off a lot of players by waving rare greenies in front of their noses which they can't take.
I don't like this idea. Like it's been pointed out, it would only be a celebration for farmers and prices would plummet. Prices plummeting is not necessarily a bad thing, but a weekend like this is really not a stable way to go about it.
I happen to like current weekend events. The double exp is wonderful for a person working on survivor, and the others are small perks that benefit anyone who plays that part of the game. You can't expect to like every single weekend, but then again, there will be others who are happy about it.
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